Here's a chess-ish game I've been working on to get better at making networked games

ok quite literally everyone ive played this with so far has given BEAMING feedback so i think im going to take the hint and work on this a lot more

im not exactly sure what the good part of this idea is yet -- is it the "spatial card game" part? does it rely on the fact that its Chess? if i introduced a variety of pieces and let you build a deck, would that ruin it? idk!!! lol!!


ive been experimenting on extending this w more pieces, random events, but NOTHING is making it more or less interesting, just more complex/confusing.

the most fun interactions are still between the rook/knight/bishop. the chess guys had it already kinda figured out

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It's pronounced ʁaʁyʁe. And written RaRuRe, or R3 for short.
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